I
meant to write about Japanese monsters with this next part, but they are a bit
trickier than expected, so instead I’ve decided to showcase some uniquely
Japanese treasures. Looking at the old AD&D
Oriental Adventures, supposedly Asian treasures are just more weapons, armor,
scrolls, and staves with powers that would not be out of place in a vanilla
fantasy world. Unlike last time, where I basically cribbed stories from
Japanese fiction and fairytale that can be thrown easily into a game or
campaign, this time I’ll introduce some unique Japanese items that are staples
of life here, and give some suggestions of magical versions.
Please
note that I have decided to stop giving stats to things I post on my blog. I am
not really a crunchy gamer, so statting everything I post would take time and also
force me to choose a dominant game system, which I am loathe to do. I hope my
descriptions are fine enough to allow the reader to easily create or convert to
their favorite system.
JAPANESE
TREASURES
BYOBU
(屏風) – Large and ornate gilded changing screens of 2 to 6 panels
depicting scenes from life, history, or mythology, byobu were made by craftsmen of renown and given as gifts between
nobles, and some were reported to have as much value as an entire castle. Byobu are not very portable or durable,
so moving them would require hiring trained movers, one for each section, who
could command a fine wage for their labour.
Example
- Byobu of 1,000 Faces (千面の屏風senmen
no byobu). This ornate 6-panel byobu depicts the capital city bustling with people. The figures
are of fine detail, and in fact the byobu
can change its user into the appearance of any of the figures depicted on it.
The wielder must first choose a figure and meditate at sunrise before the byobu, then use the screen to change from
the sleeping kimono to their daily
dress. Regardless of what clothes they change into, they will come out from
behind the screen with the exact appearance of the figure they have chosen, as
well as pertinent skills. The effect is undetectable by mundane means, and only
high level sorcery could detect or pierce the illusion. The effect lasts until
the user returns and changes behind the byobu,
and the screen can only be used to effect an illusion once a day. There is a
rumour that demons and other mythic creatures are hidden in the byobu and can be chosen as a disguise
with appropriate powers. However, to find the truth will require either meeting
the byobu’s creator or conferring with
a powerful (and costly) sage. The byobu
can be destroyed quite easily by mundane means, and only one person, its owner, may use it at a time.
Shaku
(尺)- A shaku literally was a
unit of measurement about a third of a yard or meter long. The word also
referred to a thin stick used to make measurements, but was also used by nobles
as a symbol of office, while zen monks still use them to smack tranquility into
meditators.
Long
Distance Shaku (遠方尺 enpo shaku). This simple shaku is made of cherrywood and
emblazoned with the Kanji 遠 en, literally meaning ‘far.’ If the wielder of the shaku concentrates, he or she can extend
the shaku as far as they could throw
a stone (10 meters or so). The extended shaku
can thus be used to attack (does damage as a small club or gauntleted fist), to
trip opponents, to flip switches or knock over small objects weighing under a
pound. The wielder cannot move or do anything else besides dodging while using
the shaku. The shaku can be destroyed quite easily by mundane means.
Onsen
(温泉) – Japan is an archipelago known for its seismic activity, and
while the Japanese rightly fear earthquakes, they welcome the steaming hot
springs or onsen that also dot the
land. Many are the tales of healing properties of onsens, and famous warlords like Kanpei recovered from battle and
torture in their favorite hot springs.
A hot spring can either be natural, usually in a mountainous area, or dug out
and filled with water bubbling up from the earth.
Good
Medicine Spring (薬膳温泉 yakuzen onsen). This onsen sits on top of a mountain that can only be scaled by a
treacherous path over a yawning chasm guarded by a 1000 strong pack of savage
monkeys. Characters with flying capabilities will find that the shifting winds
and fog, as well as random lightning strikes and hail, make the onsen accessible only by the path. If
characters brave the path and find some ways to appease or avoid the monkeys,
they will find a ring of stones within which fragrant blue water steams, next
to which sits a simple hut. If bathed in for a day, this onsen immediately stops any poison or wasting disease. For every
day spent bathing in its waters, the onsen
confers double daily normal healing, OR restores a point of physical attribute
lessened by damage, regardless of whether the cause was natural or mundane.
Note that onsen waters taken from the
ring of stones lose any power.
Swords
(剣) – Magic swords in Japanese myth date from ancient periods, and so
are not the classic katana of the
samurai, but rather the double bladed tsurugi
or broadswords brought over from Silla (ancient Korea) or Tang (ancient China).
The most famous is of course the Grasscutter Sword (草薙 kusanagi), which features in several legends and is one of the three
Japanese Imperial Treasures.
The
Liquid Sword (水剣 Suiken). The Liquid Sword is an ancient
blade with the Kanji 水 ‘sui’, literally ‘water’, emblazoned on the
hilt. The sword reveals its powers only to those it favours, usually brave
warriors fighting to protect life. So far, myths tell of how the sword has
allowed certain users to move like water and avoid all but the fastest physical
attacks, as well as drawing poison out of a wound or purifying the water from a
bad well. It definitely has more powers, being aligned with the mighty force of
oceans and seas, but these are as yet unknown. The sword is notoriously fickle,
however, and has been known to disappear from its wielder’s scabbard to avoid
incessant or useless bloodshed. The sword will disappear if anyone tries to
destroy it.
Tea
Service (お茶具 ochagu) – No Japanese noble home is
complete without a set of tea goods, usually kept in a lacquered box and usually
including a smack charcoal heater, a teapot, cups, candy dishes, a bag of sweet
candy, a tin of bitter green tea (抹茶 maccha), bamboo or
silver teaspoons, ladles and tea whisks. The appearance and materials of a tea
service often reflects its owner, so a rich noble would use a lot of gilding, a
shogun might favour silver and metals, and a monk bamboo and lacquered cedar.
Takuan’s
Tea-Box (沢庵の茶箱 takuan no chabako). This simply
lacquered cedar box was crafted by the legendary monk and contains a complete
set of bamboo utensils, and if used to perform a tea ceremony 茶道 sado, will confer one of the following benefits on a partaker for the
remainder of the part of day (morning, noon, afternoon, evening or night) in
which the ceremony is performed:
Courage
– The partaker is immune to all fear inducing effects.
Serenity
– The partaker is immune to all confusion inducing effects.
Inner
Strength – The partaker is immune to strength and damage effects, although any
damage accrued will come to effect after the period expires. If this is enough
to kill the character, they can make a heroic last speech before they die.
Rumour
has it that Takuan instilled other powers in the tea set, but these can only be unlocked by high level practitioners of either tea ceremony or Zen Buddhism. The
ochagu can be destroyed quite easily
by mundane means, by Takuan made many of these during his lifetime and so
others can be procured or found, along with countless imitations that grant no
powers at all. Only monks or trained tea masters can use the powers of this tea set.
Brush
(櫛) – Ornate brushes made of cedar, ivory, jade or bone were the accouterments
of Japanese ladies, who would also wear them as pins or stays for their ornate
hairstyles.
Spiderweb
Comb (蜘蛛の巣の櫛 kumo no su no kushi). Legend has it a power hungry court lady had
this comb made. It consists of a green jade comb in the shape of a spider
spinning its web and holds an accompanying pin. Only women may use it, and if a
character uses it to comb then pin up their hair, they may move as silently as
a spider, climb walls, hide in shadows, and cast one magical web per day. The pin also
contains a deadly poison that incapacitates anyone its flesh pierces and will
kill them if they are not treated within a day. If the comb is displaced from
the hair, the wielder loses all powers until the next day, when they must bathe
and re-do their hair. The brush can possibly be destroyed by magical means, but has
been known to mysteriously disappear once its wielder has been captured or
killed.