Showing posts with label Giri-Ninjo. Show all posts
Showing posts with label Giri-Ninjo. Show all posts

Monday, October 5, 2026

Avoiding Orientalist Adventures

So, I lived in Japan 22 years, mastered the language, published research about Japanese culture, and learned to navigate their social rules enough to get a position as a tenured professor teaching Japanese Society & Culture classes.


You can believe me when I say most Japan-themed roleplaying misses the mark in depicting Japan. When I first started this blog over a decade in Japan, I wrote a series of blogposts on this subject called The Weird in Mystic Japan that became a 'hit' on Reddit and garnered me my first monster viewer number, over 5000 for the first installment.

(You can jump to Part One, Two, Three, Four, and Five here).

Although I am proud of those posts, they were ways to adapt Japan to AD&D in a satisfying way (to me). Ultimately, they are still 'D&D in funny hats', so for people wanting to make their Japan based game more authentic on a deeper level, here are a few suggestions.


1 READ THESE


Although it is fun to read Lustbader novels and watch movies with ninjas, the large majority of it is derivative and an exaggerated, fictionalized Japan. The following works will give you a more grounded view of Japan.


The Idea of Japan by Ian Littlewood. No other book peels away the layers of western (mis)conceptions of Japan and identifies all the tropes mapped onto Japan in response to world events (WWII, postwar slump, Bubble economy). This book is the first step in stripping away the western prejudices and Orientalist images you may have picked up from pop culture depictions of Japan.

Musashi's Book of Five Rings: The Definitive Interpretation of Miyamoto Musashi's Classic Book of Strategy translated by Stephen Kaufman. I have read early versions of the Book, but always found them short, almost unfinished. Kaufman's work builds on recent scholarship to provide the most complete text plus a few other of Musashi's lesser known works. He also debunks the samurai as national identity myth that started in the Edo period, was used during the war, and continues to this day. If you want to inject the true spirit of swordsmen into your game, this is essential reading.

Daibosatsu Toge (The Great Buddha Pass) - English versions of the first three books are available on the U Washington server HERE. This is the quintessential fictional representation of Edo samurai, as written by a Japanese watching his country slide into nationalism and militarism. It was serialized in newspapers from 1913 to 1944, and is the bedrock of samurai fiction. The books contain TONS of adaptable material, from sudden murders, to ninja-like thieves, lost children, dishonest merchants, physically strong but good hearted simpletons, etcetera, and you will be nodding your head as you encounter the originals that inspired everything up to Blue Eyed Samurai.


2 WATCH THESE


Although I have some fantasical suggestions such as Dororo a few years back, here are some more nitty gritty depictions of Edo Japan.

Sword of Doom - I am cheating a bit as this is a film version of Daibosatsu Toge above. But Sword of Doom is an electric, violent 1966 film starring Tatsuya Nakadai and Toshiro Mifune. Akira Kurosawa reportedly called The Sword of Doom (1966) the darkest and most psychologically complex samurai film ever made. There were two other serviceable films made from Daibosatsu Toge, but Sword of Doom is a special experience that shows the brutal truth about Japanese swordsmen.

47 Ronin - The story of 47 samurai who sacrifice their lives to get vengeance on the crafty Lord Kira whose taunts caused their beloved master Asano to draw his sword before the Diamyo and be forced to commit seppuku. The 1941 Kenji Mizoguchi is an expansive version (it has been remade many times on stage and screen), and Mizoguchi was filming at the height of Japan's wartime samurai fetish, so it really encapsulates that uniquely Japanese prioritizing of duty over humanity. Over 3 hours long, possibly on YouTube (cough cough).

Ballad of Narayama - 1983 film by Showhei Imamura, detailing the lives of mountain farmers who must make cruel life and death decisions for their village to survive. One of the two films that inspired me to go live in Japan (the other was Tanpopo). A must watch for capturing that desperate sense of being caught in Japan's vertical society and ironclad traditions.

Jidai Geki (Historical dramas) - There are a TON of these out there, from the Golden Age of the 60s in 70s with names like Mito Komon (1969) and Ooka Echizen (1970). The Hissatsu series with its myriad of spinoffs is probably the most useful for RPGs, as it shows a group of Edo citizens from various ranks working together to right a wrong or solve a mystery. Watch it to understand the invisible walls of Japanese social interaction, but also be inspired by 100s of eminently stealable plot points. There is a Jidai Geki channel on YouTube that has many of these. 


3 GET GIRI-NINJO


My game Giri-Ninjou (義理人情 or Duty & Humanity) is a rules light, storytelling game of being Edo period Japanese trapped in a rigid vertical society. Coming out next year.


Friday, August 21, 2026

Giri-Ninjou Sneak Peek - Trigger Warning

In recent years, RPGs have become very accommodating and safe for everyone.

My design philosophy for Giri-Ninjou is the exact opposite.

It is a game about the ugly side of being Japanese.

Your actions are restricted.

No one can be trusted.

It'll probably end in Death, Dishonor, or at best Enlightenment.

But you'll have to wade through a river of blood to get where you are going.



Sunday, August 2, 2026

NUNA Sales Report & 義理人情 (Giri-Ninjou) Concept

Happy to report that the NUNA Quickstart has made it halfway to the 50 sales needed for a Bronze medal on DriveThru RPG. If you haven't gotten a copy yet, the link to the Quickstart and free player characters preview (which has more than enough downloads for Bronze but is free so doesn't count) are below.

Player Characters Preview (FREE)

https://legacy.drivethrurpg.com/product/575125/NUNA-Rpg-Player-Characters-Free-Preview



60 page Quickstart ($1.99)

https://legacy.drivethrurpg.com/product/575172/NUNA-Rpg-Quickstart

As I've stated here, my next project is Giri-Ninjou, a radically different game from NUNA.

1794 woodblock print of a kabuki moneylender character,
which I am using in a non-RPG project and I put here for a thumbnail.


Giri means Duty while Ninjou means Humanity. From my 22 years living in Japan and becoming a published Japan Studies researcher there, I am always disappointed by the misrepresentation of Japan by outsiders. Films with Japanese characters always talk about 'honour', but this is largely an Orientalist trope and Japanese are more likely to base their actions on Giri and Ninjou.

Here is my concept for Giri-Ninjou:

Rules light

GMless

Narrative

Ruthlessly faithful to Japanese society & culture, NOT D&D in funny hats

On Kickstarter by year's end


Friday, February 6, 2026

Daibosatsu Toge - The Great Buddha Pass

 I am currently enjoying the incredible warm weather and sunshine here in Vancouver. First snowless year in 47 years, with the rest of the country snowed under.

(I wanted to put a movie poster here but Blogger is having issues today)

Meh, this is all I could upload. Tilt your head right to see correctly.


While I recuperate from balancing work and writing the Nuna QuickStart, I am reading The Great Buddha Pass - a huge work of fiction from the prewar period about a wandering, evil samurai. Post Nuna, my next project is Giri-Ninjou, my rules light TRPG about Duty & Humanity among the samurai.

You can read The Great Buddha Pass HERE, and several movies have been made based on the property over the years.

Sunday, December 12, 2021

2022 Directions

 Hullo,

Just thought I'd get my head together over this blog in time for the new year.

Sweet Jeebus, 2022 sounds so Cyberpunk...

So what have I got planned for the next year?

1) As you may have noticed I am on a Stormbringer kick. I think it is part my love of the old game, as well as my need to limit my focus in response to the insane real life distractions I have. I intend to continue it, but talking to JB I realize how ignorant I am of the game. I am running on 20 year old memories, while JB knows his shit.

So for a little while I'll be doing a rereading of both the Elric novels and the 1st edition Stormbringer PDF I have. It is the only way to keep the re-design on track I wager.

Thanks JB for the inspiration!



2) I have a half-finished indie game based on Japanese culture called Giri-Ninjo (Obligation & Humanity) which was mechanically inspired by Lasers & Feelings. I hope to polish it off, finish a draft, playtest, then put it on itch.io.


3) Get a better job and get sonny in a better school so the pressure is off me and I can have fun gaming & writing again.


Thanks to you few who've stuck with this blog, stay safe, and see you in the year 2022 or earlier if I have a free moment!