I realized that in the last post I did not articulate a way to change threat levels. Here are some ideas for progressing from one threat level to the next:
Babes in the Woods
Lose 1/10 Sanity, finish 1 adventure, OR kill one Mythos creature.
Fighting Back
Lose 1/4 Sanity, finish 3 adventures, OR kill three types of Mythos creatures.
Hunted Becomes Hunters
One party member goes insane, the party finishes a major campaign, OR kill one servitor or major Mythos opponent.
Nuclear Option
The only way out is death, insanity, or retirement to NPC ally status.
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